SiBORG Lab Elevates Approach to Accessibility Using OpenUSD and NVIDIA Omniverse
From NVIDIA:
Mathew Schwartz, an assistant professor in architecture and design at the New Jersey Institute of Technology, is utilizing the NVIDIA Omniverse platform and the Universal Scene Description framework to improve accessibility in building and product design. His lab, SiBORG, has developed open-source code that automatically generates a complex accessibility graph for building design, aiding in evaluation and safety for occupants.
Schwartz’s work integrates Omniverse and OpenUSD, allowing designers to seamlessly combine simulation, modeling, and Python code into one platform. This integration eliminates the need to switch between multiple applications and tools, streamlining the design process and expanding the scope of research and visualization capabilities.
Schwartz uses Omniverse to simulate crowd movement and interactions, leveraging NVIDIA RTX A4500 GPUs for real-time visualization. This allows designers to gain insights into how people with reduced mobility navigate spaces and determine the best areas for signage placement.
The collaborative environment of the Omniverse Discord channel has been essential in Schwartz’s research, and he encourages designers to utilize his open-source code to enhance their design workflows. Anyone can join in the creation by building their own Omniverse extension or Connector and submitting projects to the Omniverse gallery.
By downloading the standard license free, accessing OpenUSD resources, and exploring Omniverse Enterprise, individuals can revolutionize their building design process. Stay up to date on NVIDIA Omniverse through their Instagram, Medium, and Twitter accounts, as well as their forums, Discord server, Twitch, and YouTube channels.
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